I think that when most first time app developers set out, they tell themselves "I'm just doing this for fun, but if I hit it big, woohoo!" I know that as a team, the Redshirt Labs crew felt that way. We'd love to hit the jackpot... but we also just wanted to explore, grow, and experience.
Well, if you are a first time app developer just in it for fun, I have some advice/thoughts/opinions for you:
Target Market
Before you submit your app spend at least one week thinking about who your target market is, and how you are going to reach them. Because submitting to the app store and praying doesn't work. You can tell all your friends to buy it, and that will get you a few sales, but it will quickly die out. You can drop boat loads of cash into ads... and quickly watch that money disappear with very little to show for it.
Target market is also important when you are soliciting advice on your app. People who don't own a phone that has apps on it aren't your target market. People who do own one but don't spend money on apps aren't your target market. People who do spend money on apps but don't like the genre of app you are producing aren't your target market. So you can get feedback from all these people, and much of it will be good valuable feedback. But at the end of the day you need to remember that what is important is what you target market wants. Better to have 80% of people hate your app and 20% of people think it is the best thing ever than to have 50% of people think "yeah, it was ok."
Descriptive Name
I think Zengaku may have failed us here... it sounds Japanese and looks like Sudoku but more Zen... but I'm sure 99% of the people who see it in the app store think "meh." If they clicked on it, well our description is top notch and I'm sure they'll like what they see. If they like Sudoku. So 10% of 1%. I think a name that stands out and will get the customer to investigate further is what you need.
Review Sites
I'm still undecided on these... There are lots out there, and we contacted many of them (including giving them promo codes so they could get free copies of our app). As far as I know we have 0 reviews to show for it. Many sites didn't get back to us, and others let us know that they were swamped but a few dollars would get us a review. Frankly, that might be a better way to spend the money then on ads... at least people go to review sites looking for apps to buy/try.
--Edit: We got a review!!
App Safari we thank you!
Ads
Set a budget. Think about your wording. Then think some more. If you can find people in your target market, solicit their advice. You are going to be paying by the impression or by the click. Either way... it isn't enough that they click the link, you need to close the sale afterwards. Part of that depends on your description and write up sure... but a lot of it depends on who clicks on your ad. You want customers, i.e. people in your target market, to click your ad as much as possible. You want to make sure other people, who will never buy your app, do not (I guess if you are paying by impression this doesn't matter so much).